How can I detect if a button is pressed in C++?

+1 vote
asked Feb 5 by Abdullah Al-Salman (130 points)

I am creating a little game using C++, I want it to go to the next frame automatically and ignores waiting for input, then, if a key is pressed it inputs it to the variable and repeat (to the next frame)

my current game is but you have to press enter key evry time you want to move, and it also doesn't update until you move or type any gibberish.

1 Answer

–1 vote
answered Feb 28 by Mohammad Danish
Using getchar();
commented Mar 4 by clickednebula3 (130 points)
edited Mar 23 by clickednebula3
getchar requires me to use the enter key as well
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