#include <iostream>
using namespace std;
class Area {
float a, b, c;
public:
// Constructor for Square
Area(float side) {
a = side;
cout << "Square Area = " << a * a << endl;
}
// Constructor for Rectangle
Area(float length, float breadth) {
a = length;
b = breadth;
cout << "Rectangle Area = " << a * b << endl;
}
// Constructor for Triangle
Area(float base, float height, float dummy) {
a = base;
b = height;
cout << "Triangle Area = " << 0.5 * a * b << endl;
}
};
int main() {
// Square
Area obj1(5);
// Rectangle
Area obj2(5, 4);
// Triangle
Area obj3(6, 3, 0);
return 0;
}